A cheaper, rig-first alternative to generic sprite generators
AI game sprites that come pre-rigged, not just pre-drawn.
Generate a consistent character, then edit its animation on a real skeletal rig instead of regenerating frames every time you want a new pose.
What you actually get
AI sprite generation
Describe a character or upload a reference image. Get consistent, style-locked frames for idle, walk, run, jump, and attack.
Auto-rig, not just frames
SpriteRig builds a skeletal rig from your sprite automatically, so you can re-pose and re-time animations in-app instead of regenerating images from scratch.
A library that costs a fraction to host
Every character is saved as one image plus a tiny rig, not a stack of heavy sprite sheets. Keep hundreds, re-animate any of them, and export again whenever you like.
4- and 8-directional sets
Top-down and isometric coverage out of the box, with style consistency locked across every direction.
Export where you build
Game-ready sprite sheets and JSON animation data for Unity, Godot, and GameMaker.
Pixel, cartoon, or anime
8-bit and 16-bit pixel art, 2D cartoon, and anime styles, matched consistently across an entire animation set.
Built for solo devs and small teams
Priced for indie budgets, not studio budgets — without cutting the features that make animation actually usable.
Pricing
Built for indie budgets. Upgrade only when your project needs it.
Free
$0 forever
Try sprite generation and rigging on a handful of credits.
- ✓Daily credit drip
- ✓Core styles
- ✓Export to PNG sheet
Indie
$9 /month
For solo devs shipping their first game.
- ✓Generous monthly credits
- ✓Auto-rig + skeletal export
- ✓Unity / Godot / GameMaker export
- ✓4- and 8-directional sets
Studio
$19 /month
For small teams iterating on multiple characters.
- ✓Everything in Indie
- ✓Higher credit ceiling
- ✓Priority generation queue
- ✓Team sharing (coming soon)
Get early access
We'll email you when early access opens. No spam.