A cheaper, rig-first alternative to generic sprite generators

AI game sprites that come pre-rigged, not just pre-drawn.

Generate a consistent character, then edit its animation on a real skeletal rig instead of regenerating frames every time you want a new pose.

What you actually get

AI sprite generation

Describe a character or upload a reference image. Get consistent, style-locked frames for idle, walk, run, jump, and attack.

Auto-rig, not just frames

SpriteRig builds a skeletal rig from your sprite automatically, so you can re-pose and re-time animations in-app instead of regenerating images from scratch.

A library that costs a fraction to host

Every character is saved as one image plus a tiny rig, not a stack of heavy sprite sheets. Keep hundreds, re-animate any of them, and export again whenever you like.

4- and 8-directional sets

Top-down and isometric coverage out of the box, with style consistency locked across every direction.

Export where you build

Game-ready sprite sheets and JSON animation data for Unity, Godot, and GameMaker.

Pixel, cartoon, or anime

8-bit and 16-bit pixel art, 2D cartoon, and anime styles, matched consistently across an entire animation set.

Built for solo devs and small teams

Priced for indie budgets, not studio budgets — without cutting the features that make animation actually usable.

Pricing

Built for indie budgets. Upgrade only when your project needs it.

Free

$0 forever

Try sprite generation and rigging on a handful of credits.

  • ✓Daily credit drip
  • ✓Core styles
  • ✓Export to PNG sheet

Indie

$9 /month

For solo devs shipping their first game.

  • ✓Generous monthly credits
  • ✓Auto-rig + skeletal export
  • ✓Unity / Godot / GameMaker export
  • ✓4- and 8-directional sets

Studio

$19 /month

For small teams iterating on multiple characters.

  • ✓Everything in Indie
  • ✓Higher credit ceiling
  • ✓Priority generation queue
  • ✓Team sharing (coming soon)

Get early access

We'll email you when early access opens. No spam.